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Video Games - Visual Effects - Particle Animation

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*Current Reel coming soon!!! 4/9/24
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diablo2 diablo4 diablo4Exp
destiny crash Imaginators
Supercharges trapteam trapteam
deadspace
splatterhouse ironman
champions
spiderwickChronicles
eragon
tigerwoods
lotr
bond
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Click on image to view stills / video examples

Click on image to view stills / video examples
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 Specializations
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VFX - Games
VFX - Film
animation

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Software
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Maya
UnReal
Photoshop
Substance
After Effects
Illustrator
Premiere
3D Studio MAX

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Proprietary Software
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Blizzard Inc.
Vicarious Visions
Toys For Bob
EA
Stormfront
Cryptic
Sega
Namco Bandai
Sanzaru

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Animated Movies - Visual Effects

An American Tale The Land Before Time All Dogs Go To Heaven A Troll in Central Park Rock A Doodle Thumbelina The Pagemaster The Swan Princess

 

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Film 2D - vfx · props · characters

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prop01.jpg (24111 bytes) prop03.jpg (26397 bytes) prop05.jpg (24071 bytes) prop02.jpg (29545 bytes)
First Leap happy hour monster king Whispers in the wind

2D Reel
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3DReel.jpg (30515 bytes)

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Click on thumbnail for a larger view

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cg01.jpg (42066 bytes) cg03.jpg (54436 bytes) school bus cg04.jpg (43820 bytes)
1f.jpg (26693 bytes) 2f.jpg (28349 bytes) F3.jpg (18633 bytes) f4.jpg (27571 bytes)
nam castle fire lotr lotr

3D Reel
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3DReel.jpg (30515 bytes)

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Click on thumbnail for a larger view

 

Biography:

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Brian McSweeney was a senior visual effects animator at Blizzard Entertainment, one of the world's leading video game developers and publishers. He has over 35 years of experience in creating stunning and immersive visual effects for feature films, television, and video games, using a variety of tools and techniques such as Maya, Unreal Engine, and Photoshop.

At Blizzard, he has worked on Diablo 4 and its upcoming expansion, producing cinematic and world visual effects that match the overall style and theme of the game. He has also contributed to the design and animation of the visual effects for a new class of monsters and bosses, enhancing their believability and appeal. Prior to Blizzard, he worked on several successful and diverse video game projects, such as Destiny 2, Crash Bandicoot, and Diablo 2 Remastered, as well as animated films, such as An American Tale and Land Before Time and many more.

He is passionate about bringing stories and characters to life through visual effects, and constantly seeks to learn new skills and technologies to improve his craft.

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Contact Information:

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Address:

Schenectady, NY 12305

Email Address:

brianpmcsweeney@gmail.com

Phone Number:

(415) 290-9484

Resume:

click here

Professional Affiliations and Accreditations:

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National College of Art and Design, Dublin, Ireland.

Don Bluth Animation Studios, Dublin, Ireland.

Hahn Film, Berlin, Germany.

Richcrest Animation Studios, Burbank, Los Angeles.

Fox Feature Animation, Phoenix, Arizona.

Warner Bros Feature Animation, Los Angeles.

Electronic Arts, Redwood City, California

Stormfront Studios, San Rafael, California

Cryptic Studios, Los Gatos, California

Sega Studios Studios, San Francisco, California

Namco Bandai, San Jose, California

Sanzaru Games Inc. Foster City, California

Vicarious Visions Inc. Albany, New York

Blizzard Entertainment Inc. Albany, New York

Video Game Awards/Recognition:

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Nominee Visual Effects Society Awards:

"Everything or Nothing"

"Lord Of The Rings, The Third Age"

Critical praise from Gamespot.com in regard to Tiger Woods 2006 Xbox360

 

All content © 2024 Brian McSweeney

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